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Category: Video Games (page 2 of 3)

Anything related to a video game goes here.

Maze Game Mechanic

A smaller update this time. I had my shiny new list that Victoria had helped me create in hand and a bit of time set aside to do some work on my personal projects in the evening. So I used a tiny bit of it to get the first list item out of the way.

What is the Overall Game Mechanic?

Drawing may not be to scale, contain items that will actually be used, or even any good.

Drawing may not be to scale, contain items that will actually be used, or even any good.

The idea is simple, I want to create a game with some simple and increasingly more complex mazes. I want them to contain puzzles of various kinds which act as gatekeepers preventing the player from progressing through the levels.

Another key mechanic that I had tossed around (and actually coded) was the idea of a key thief or a “keyper” as I have named it here. The key thief doesn’t so much steal the keys as it takes them back to where they were originally in the level.

And that’s it! It sounds really simple but I’ve taken a while to make any progress so I feel like writing down a plan will help me with that focus thing.

Maze Game Plan

I had lofty ideas this winter of starting work on a simple game consisting of mazes the character had to work through. It was going to simultaneously be a demo of my abilities and a method for me to accrue and hone them.

I haven’t ever completed a game before other than simple Qbasic games in DOS. I used to make overhead shooters and side-scrolling platformers and weird graphics demos.

Well the plan this time was thwarted by a lack of focus, several other personal projects and a complete lack of an… actual plan.

Victoria helped me here by getting me to do a few things:

1. All of the things!

I created a list of all of the steps I could imagine needing to do to complete this simple game. My first list went way off the rails, falling victim to my mind’s desire to categorize everything.

The first list, not what we were looking for.

The first list, not what we were looking for.

After showing Victoria and her visibly expressing displeasure and disappointment at not getting the point across, she helped me write out the second list. A simple line-by-line list of items. A simple to-do list.

All in a row, ready to be sorted!

All in a row, ready to be sorted!

2. Need vs. Want

Then the next step, she informed me, was to split them into tasks that 100% require to be done and tasks that are nice to have completed.

She may have misspelt necessary but she organized my life.

She may have misspelt necessary but she organized my life.

This created a list weighted toward practical, 100% required items but with almost as many nice-to-haves.

With a list of attainable goals (I hope) I am now prepared to take on the challenge. I am ready! Here I come, game development!

Chrome Sync Supersports using Web Sockets

Chrome Sync Supersports is a game roughly resembling Track and Field for the NES which runs in a modern browser that supports web sockets and allows you to use your mobile phone or tablet to control the action.

web_sockets_game_chrome_experiment

You log on with your computer and then log on again with your mobile device.

IMG_0432

Sync up and you’re ready to race!

Wreck-it Ralph is adorable while Skyfall perplexes

I’m not really sure how I feel about Skyfall yet. It was fun to watch, but some things didn’t really make sense to me.

I’ve also noticed that the Scotiabank theatre uses DLP projectors on some of their screens. It was a bit better than most, but the screen I watched on had some strange colour artifacts whenever the picture was dark or fast moving.

Wreck-it Ralph, however, I’ve seen twice now and I loved it. The snappiness is pretty heavy-handed at parts but that’s overshadowed by how gosh darned adorable it is.

The game references were there in full force and one might think that the movie would rely heavily on them, but Disney chose instead to use them as a backdrop to a fairly colourful, funny and probably textbook story of changing your stars.

This movie seemed very much like a Pixar flick despite being released by Disney and the level of detail in every object, character and backdrop makes it shine. The expressions, sounds and odd quirks made it a joy to watch. Twice even.

Now many friends seem to be keen to create costume versions of the racers from Sugar Rush. I can’t say I blame them. I might too if I have the time. How cool would it be to do a photo shoot at a go-kart track?

XBOX 360 Red Dead Redemption Lockup

So I was trying to play the last Armadillo mission when the action suddenly froze, but my controller kept rumbling and the game sounds continued.

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